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| Games Lore Ltd - New releases week commencing 14 January 2008 | [Previous Week] [Following Week] |
| Note that releases do not generally arrive until the Tuesday or Wednesday of the week shown. | |
| Summary is shown here, more details are shown lower down the page. |
| Name | Description |
| L5R RPG 3rd Edition: Masters of War | "Let the Kakita fret over their flower arrangements and leave the Isawa to their scrolls; we know that only steel and courage can preserve the Empire." - Crab proverb Of the Great Clans of Rokugan, three have always embraced the art of war with a dedication that their peers cannot match: the Crab, who keep the Shadowlands at bay by sheer force of arms; the Lion, whose founder wrote the definitive Rokugani treatise on military strategy; and the Unicorn, whose tradition of exceptional horsemanship and unconventional ways have made them a formidable opponent on the battlefield. Masters of War views each of them through their contributions to Rokugani military practice and history. Masters of War reveals the soul of three of Rokugan's Great Clans and describes them in unprecedented detail. It is a crucial resource for anyone interested in the Crab, the Lion or the Unicorn - or indeed, anyone interested in the Rokugani art of war. |
| Host Your Own Murder Mystery Evening - The Curse of The Mummy | The Time: 1932, Egypt. The Place: On the banks of? the River Nile, an ancient pharaoh’s? tomb has just been discovered. The Murder: The first archaeologist to enter the long-lost tomb of Pharaoh Shudnadundat has suddenly been struck down with a fatal illness. The Scene: Over the course of a dinner party you must unravel the mystery and solve this intriguing whodunnit! ? Each of your guests will play the part of one of the suspects in the case... as you seek to discover the true nature of THE CURSE! |
| Host Your Own Murder Mystery Evening - The Porthole Affair | The Time: 1935 The Place: RMS Olympic? the Titanic’s sister-ship ? bound for New York. The Murder: A death served up at dinner followed by a suicide! Seems cut and dried...but is it? The Scene: Over the course of a dinner party you must unravel the mystery and help DI Ivor Notion solve this gruesome ?whodunnit! Each of your guests will play ?the part of one of the suspects in the ?case... as you seek to unmask who ?it was who did the dastardly deed! |
| Host Your Own Wine Tasting Evening | Savour the flavour and bring home the joys of the winery with a deliciously informative blind tasting of the very best fruits of the vine. Pack includes an audio CD, guides, mystery wine labels and invitation. |
| The Campaigns of King David Board Game | The Campaigns of King David cover the 35 years struggle for supremacy of the fertile crescent during the Old Testament reign of Judah's King David. Using a unique system that incorporates economics, diplomacy and military operations, players maneuver combat units and leaders over a full color map of the Near East and have a limited number of turns to determine victory! With 15 Action Phase Chits to choose from, each turn is unique as players deal with the twists and turns of fate - ensuring no two games are ever the same. Players mys husband their resources to maintain their field armies, build and re-equip units, fortify cities and wage war through leaders who command chariots, phalanxes and militia. Will Judeah expand its territory under the direction of a great king? Or will it collapse beneath the might of Philistia, Aramea and Egypt? Condemned to the drifting sands of obscurity? You decide... |
| Wizards and Gunslingers RPG | Wizards & Gunslingers welcomes to a world where gun-toting lawmen battle side-by-side with wizards and warriors in a desolate unexplored land newly discovered by humans. The place is called Westrue and it's your duty to carve your niche however you see fit. So you want to be a gunfighter, a wizard, a thief? Do you want to be an evil villain or a hero who fights for right? Do you want to gamble and cause a ruckus while you make your fortune or do you want to be a business man that schemes and connives to become wealthy and powerful? Do you want to rob a train, blast open a bank, bring criminals to justice or explore unmapped wilderness? Now you can. Do whatever you want in Wizards and Gunslingers. Wizards & Gunslingers contains all you need for beginning your campaign whether you are a player or a Game Master. Need weapons and magic, they live here. Need creatures and NPC's? They live here. Need realistic combat and an awesome skill system. They are here also. What if you get tired of the weapons, magic, NPC's or creatures contained in the book? No problem. You can create your own with our built in generators that enable you to let your imaginations soar. Whether you are looking for gaming scenarios, NPC's, creatures, magic, weapons, armor, or maps (plus much more) within this book you will find your prize. There exist no limits to what you can imagine. |
| Advanced Tobruk System (ATS): Surprised Outside of Strass | SURPRISED OUTSIDE OF STRASS (ATS) brings the work of another new designer, Mike Nagel, to your gaming table. Many of you may know Mike through his design “Flying Colors” and word of his upcoming ATS Attu Island design. The Hurtgen Forest is the setting for SURPRISED OUTSIDE OF STRASS and an all new 24” x 18” map brings you to the shattered village of Strass and its outskirts. It is December 1944 and the men of the 3rd Infantry Battalion of the 330th Infantry Regiment, 83rd Infantry Division are advancing out of the dark, damp Hurtgen Forest.. Includes four brand new scenarios that play on a 24" x 18" historical map, Battlefield Walkaround, and ALL AFV CARDS needed for play. A bonus FREE sheet of ATS leaders is included with each copy of this product. |
| Advanced Tobruk System (ATS): Avanti Savoia! | AVANTI SAVOIA! (ATS) brings the disaster of the Soviet Winter Counter Offensive of 1941 to the fore with German, Russian, and Italian combined-arms operations playing across two historical maps. All the early Barbarossa toys are there, Stug IIIB, T-26, Pz IIIG, conscripts, and more. It is December 1941 and the looming Moscow offensive has caught the Axis by surprise. The Axis commanders hurl Bersaglieri and Panzergrenadiers into the maelstrom while Hitler demands ‘not one step back’...while YOU, the gamer, experience what that order means to the men and machines at the sharp end in amazing detail. Includes six brand new scenarios that play on TWO historical maps, plus Battlefield Walkaround. Also includes one sheet of Italian Eastern Front Personnel + one sheet of Russian AFVs/Guns, provided FREE. As an added bonus, ALL AFV Cards needed for play are also provided! |
| New God of Mankind RPG: New Gods Handbook | Live the Legend. In the Celestial Spheres above the Known World you live among the immortals—a New God of Mankind worshipped by your followers. Here you may create your own heaven or hell, a place of solace or perhaps a kingdom of pain. From your heavenly abode, you may descend to the Known World or visit the unearthly Spirit Realm in the blink of an eye. Your power is only limited by your worshippers and the Belief you hold. Become the Myth. New Gods of Mankind: New God’s Handbook is a core rulebook created for the player and the GM alike to get started in the world of gods. Assume the roles of ancient warriors or magicians, spirits or even demons that have gathered followers to your cause, ascending to the Celestial Gardens and to godhood. Your very being personifies major and minor aspects of the world and mortal life: War, Death, Birth, or the Sun itself is yours to become. Create miracles, command your followers, and smite your enemies at your whim. Be a God. Mankind is a struggling race in its infancy, limited by primitive technology and hindered by many rivals including terrible Leviathans, the Elder Races and their gods who are jealous of sharing their power, as well as the gods of rival tribes. Humanity looks to you for protection from this hostile world. It is your task as a New God of Mankind to guide your people to a new way of life and a better afterlife. |
| Weapons of The Gods RPG: Companion | The Companion contains new tools for both player and GM participation within the game – the Great Game is a new and innovative ruleset that allows players to participate on larger scales – whether fighting wars, engaging in diplomacy or the battle of ideologies! Then, on top of that, we give into your hands the Million Style Manual - the very rules for creating new and interesting martial arts within the game – whether by players or game-masters! The Weapons of the Gods Companion also contains an entire ancient Chinese Wuxia city to adventure in (or simply gain inspiration from) – the City of the Poison Garden, Thrashing Minister! The city comes complete with beautifully painted maps (by the wonderful Eos Press cartographer, Monica Valdovinos!), Relationship Charts for the principals of the city, and an existing tumultuous politics that the players can either get involved with… or simply try to change to their liking! |
| Unhallowed Metropolis RPG | Unhallowed Metropolis is a dark horror fable written and created by Jason Soles and Nicole Vega. Inspired by the works of Edgar Allen Poe, Robert Louis Stevenson, and Nikola Tesla and painstakingly researched by the authors, the game is steeped heavily in Victorian history and science to provide a rich role-playing experience. A Dark World - Set two hundred years in a terrifying London, after the advent of the Zombie Plague, it has taken decades for the survivors to learn to fight back, to retake what they had lost. Recalling the golden age that had come before, the Neo-Victorians set out to rebuild their shattered world. Despite the heavy cost in human life, their cities were reclaimed one by one until only the sepulchers, or plague-cities, remained under death's dominion. Though the survivors had succeeded constructing a new world on the bones of the old, it is a world rife with terrors undreamt of. In the Blighted world of Unhallowed Metropolis, there are many Callings to which players can rise to the occasion; the gritty, bounty-hunting Undertakers; the silent celibate knife-wielding Mourners; the coldly analytical Doctors; and the frightening halfblood children of the vampires, the Dhampiri. All of these Callings and more are available to play, allowing players to cut their own swath in their own way in the world. Fast Rules – Unhallowed Metropolis follows the Eos Press model for roleplaying games – in other words, it has rules custom-designed and playtested to emulate and enhance play in its world. Play is both gritty and fast, befitting the brutal nature of a world dominated by the Undead. Plenty to Do – Characters in Unhallowed Metropolis can solve mysteries, fight against the unending hordes of the Undead, wheel and deal in places of power, check the infiltration of vampires into the upper classes, burn out sepulchers and try to return them to a habitable state and much more! |
| Space Orks Codex | The Orks are the most widespread menace in the galaxy. They are brutish, greenskinned aliens, whose only wish is to fight - not out of neccessity, but for the sheer joy of slaughter. This 104-page Codex includes an exhaustive background section, a comprehensive forces list for all troop types available to an Ork army, a full-colour hobby section, and the brand new Ork army list. |
| Ork Warbiker Mob | An Ork warbike is far more than just a vehicle to its owner. A Warbiker treats his personal steed with real care, because a warbike is not only a thing of great prestige but also a direct conduit to the adrenalin-rich thrill of speed. This plastic kit contains 3 Ork Warbikerz. |
| Ork Trukk | Trukks are designed to transport mobs of choppa-wielding Boyz into combat as quickly as possible. Each warband and clan will 'kustomise' its trukks to reflect their own predilictions. For example, a Goff vehicle will be functional with a large crew compartment, while the Evil Sunz almost always have turbo-charged engines and a red paint job. This plastic kit contains 1 Ork Trukk. |
| Ork Boyz | Ork Boyz are normally formed into huge mobs and armed for close combat with hefty choppas and Ork pistols known as sluggas. Orks armed with shootas tend to spend more time trying to make more noise then their neighbour instead of aiming. This plastic kit provides enough components to assemble 10 Ork models. |
| Ork Deff Dread | Ork Dreadnoughts possess the three main elements of Ork warfare. They are big, have large weapons and are deadly in close combat. Some Ork Dreadnoughts have the pilot wired-in, others are controled by a wild array of levers, buttons and gears. A Box contains a single Dreadnought. |
| Ork Lootas and Burnas | Ork Meks are responsible for creating the most destructive weapons an Ork can lay his big green hands on. Whether it is the surprisingly sophisticated Burnas or the far louder, shoulder-mounted Deffguns, a Mek is never short of customers. This plastic kit provides enough components to assemble 5 Orks. |
| Ork Big Mek with Shokk Attack Gun | The Shokk Attack Gun is a devastating Ork weapon that hurls Snotlings through the warp, sending them mad in the process. When they reappear, they are frenzied creatures, capable of bringing down the toughest of enemies - especially if they materialise inside an enemy's armour! This metal kit contains 1 Ork Big Meg with Shokk Attack Gun. |
| Ork Tankbustas | Orks tend to fixate upon whatever they enjoy most, gathering together with others of a like mind and forming a specialist mob. The Tankbustas are a classic example of one of these subcultures. They are Ork Boyz who have experienced the undeniable thrill of scoring a direct hit upon an enemy tank and seeing the vehicle expode in flames. This metal kit contains 5 Ork Tankbustas and 2 Bomb Squigs. |
| The Habit of Victory: Napoleon's Campaign in Poland, 1807 | January 1807 The French army awoke from quarters and assembled into regiments and brigades, advancing cautiously into the winter fastness, passing alternately through the plains and forests of Masuria. Encountering determined opposition in a series of rearguard battles lasting a week, they finally emerged into a clearing about a mile and a half in front of the large village of Deutsch Eylau. February 7th, 2 PM The French cavalry under the fiery Murat arrives in sections at the edge of the woods, across the road from Tenknitten Lake. The advanced guard of Marshal Soult's IV Corps moves up in support. Mindful of the ambush the day before, the horsemen are in no hurry to attack the Russians drawn up across the road in front of Eylau: they will await the infantry. |
| GameMastery Map Pack: Tournament | GameMastery Map Pack: Tournament contains 18 full-color 5 x 8-inch map tiles, stunningly crafted by cartographer Corey Macourek, that combine to form a variety of tournament sites from jousting lanes to an archery field. Locations include: For use with the industry’s most popular roleplaying or tabletop miniature campaigns, and useable by experienced GMs and novices alike, this product fits perfectly into any Game Master’s arsenal. |
| GameMastery Module J2: Guardians of Dragonfall | Auranorex, the greatest gold dragon in the world, is dead and his kin are looking for answers. To uncover the mystery of his demise, the heroes must travel to the one place forbidden to all mortals: the dragon graveyard. Guardians of Dragonfall is a mid-level adventure written by Anson Caralya that has the players investigating the untimely death of a dragon. Violating the dragon graveyard is a death sentence and the heroes must risk their very life if they are to uncover the secret behind Auranorex’s fate. |
| Two Fisted Tales: The Pulp RPG Revised Edition | Inspired by the pulp fiction of the 30s and 40s, Two-Fisted Tales lets you recreate the action and adventure of the genre. Play a hero or heroine--men and women of unusual talents and unusual ambitions, driven to make the world a better place. While they may come from wildly different backgrounds (like cowboys, cat burglars, wealthy playboys, and Tibetan mystics), every one of them observes a private code of honor. Each, willing to risk his or her own life to see that justice is done in the end... |
| Star Wars Galaxy Tiles Kit #1 | Your tabletop never looked better! Easy to set up and infinitely expandable, this pack of customizable terrain tiles allows you to create the epic Star Wars battles you want to play. Pick up additional packs to create larger, more elaborate installations! Galaxy Tiles features: |
| Battleground: High Elves Starter | Centuries of training have produced a lethal High Elf army ready to take the field. Gleaming chariots, deadly scorpion bolt-throwers, powerful battlemages, and masterful warriors with magic swords are ready for your orders. |
| Battleground: High Elves Reinforcements | Centuries of training have produced a lethal High Elf army ready to take the field. Gleaming chariots, deadly scorpion bolt-throwers, powerful battlemages, and masterful warriors with magic swords are ready for your orders. |
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