The Elves of Ravenwood bring new units, command cards and abilities to Battleground players, opening up a range of new design and play possibilities.
The Elves of Ravenwood bring many traditional infantry and archer units to battle, but they are also joined by fantastic forest allies. Spearmen and Bowmasters fight alongside Treants, Centaur cavalry and packs of wolves, among others. The elves are also able to invoke forest spirits to guide their weapons, enabling them to hit almost any foe.
The Elves of Ravenwood expansion also introduces several innovations to the Battleground system. Of greatest note is an updated set of rules. The 2.0 rules streamline some movement and routing issues and expand upon the "stay with the line" standing order, which is now an official part of the advanced rules rather than optional. The updated rules also divide each faction's units into core, standard and elite - armies must contain a minimum number of core units and have a maximum number of each elite unit, based on total points available.