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ASL

ASL Rulebook 2nd Edition Picture For ASL Rulebook 2nd Edition from Multiman Publishing Price: £40.49
RRP: £44.99

ASL The premier game system of tactical-level World War II combat uniquely combines soundness of design with attention to detail and ease of play. Built on the popular Squad Leader system, ASL has long been the ultimate in tactical wargaming. Now, ASL has just gotten better with the introduction of the ASL RULES 2nd Edition. Not only are the Rules back in full color, but the 2nd Edition also benefits from all the fine-tuning accumulated over the past 15 years. The 2nd Edition also contains material not previously included in the basic Rules, such as: more examples of play throughout, the advanced rules of Chapter E (night, weather, boats, planes, skis, convoys, etc.), the beginner's Training Manual in Chapter K, an expanded Index, and widely-acclaimed playing aids such as the Offboard Artillery Player's Aid and the Overrun Flowchart.Each chapter is in a larger font for ease of reading.


Details for ASL Rulebook 2nd Edition from Multiman Publishing
ASL: Starter Kit #1 (Reprint) Picture For ASL: Starter Kit #1 (Reprint) from Multiman Publishing Price: £12.99
RRP: £14.99

ASL Starter Kit #1 is a self-contained module which will let players start playing Advanced Squad Leader almost immediately. A liberally-illustrated rules tutorial teaches gamers ASL using a conversational style to teach the concepts of ASL.



Players: 1 - 2
Details for ASL: Starter Kit #1 (Reprint) from Multiman Publishing
ASL: Starter Kit #2 Picture For ASL: Starter Kit #2 from Multiman Publishing Price: £15.49
RRP: £17.99

ASL Starter Kit #2 is a self-contained module which will let players start playing Advanced Squad Leader almost immediately. A liberally-illustrated rulebook teaches gamers ASL using a conversational style to teach the concepts of ASL. If you own and play ASL Starter Kit #1 you will be plesantly surprised to find how easy it is to spot the new rules ASLSK#2 adds - we've highlighted the new rules so that you can skip rereading what you've learned in ASLSK#1 and get right to the new rules!

What does ASLSK#2 add? GUNS! Artillery pieces. Anti-tank guns. The famous and deadly German "88". Mortars and bazookas! ASLSK#2 adds the "to hit" procedure to the foundation you learned in ASLSK#1. And if you didn't get ASLSK#1? There are two "infantry only" scenarios to get you up to speed!



Players: 1 - 2
Details for ASL: Starter Kit #2 from Multiman Publishing
ASL: Starter Kit #3 - Tanks Picture For ASL: Starter Kit #3 - Tanks from Multiman Publishing Price: £15.49
RRP: £17.99

ASL Starter Kit #3 - TANKS! features armored fighting vehicles (tanks and armored cars) of the Advanced Squad Leader series. ASL Starter Kit #3 contains the refined rulebook from ASL Starter Kit #2 with new rules added and old rules clearly marked so that no rereading is required!

ASL Starter Kit #3 is a complete game, everything you need to play the scenarios in the game is in the box!

ASL Starter Kit #1 or #2 are not required to play ASL Starter Kit #3, although players may wish to own the maps and scenarios from those earlier modules.



Players: 1 - 2
Details for ASL: Starter Kit #3 - Tanks from Multiman Publishing
ASL: Action Pack 3: Few Returned Picture For ASL: Action Pack 3: Few Returned from Multiman Publishing Price: £13.49
RRP: £14.99

December 1942: Having already surrounded the German 6th Army at Stalingrad, the Red Army launches its most ambitious offensive to date, Operation Little Saturn, designed to cut off and destroy all Axis armies in southern Russia. The first target of Saturn's fury is the Italian 8th Army, stretched across a thin defensive line along the frozen Don River. Two full Soviet Armies with hundreds of tanks launch themselves at the Italian positions. After several days of fighting, they achieve a breakthrough, which they rush to exploit. Encircled remnants of two corps of the Italian 8th Army embark upon a desperate trek to escape the encirclement.

To the north, the Italian Alpini Corps, consisting of the best troops of the Italian Army, a match for the troops of any nation, stand firm, resisting numerous Soviet attacks. Unfortunately, in January, a second Soviet offensive against the Hungarian 2nd Army to the Italian north breaks through the Hungarian lines. With breakthroughs to their north and south, the valiant Alpini are surrounded and they too must retreat to avoid destruction.

So begins the most desperate struggle faced by the Italian Army as the Alpini and other Italian formations march through the frozen wastelands wtihout food, without supplies, and surrounded by thousands of hostile troops. To stop marching is to die; the only chance of salvation is to keep moving and kill any Soviet troops who stand in their way. Of the tens of thousands of Italian troops who embarked on this desperate struggle for survival . . . only a few returned.

Few Returned contains:

  • 12 scenarios specifically designed for Advanced Squad Leader
  • 3 8"x22" "starter kit style" geomorphic mapboards (24,42, and 43)

  • ASL: Armies of Oblivion Picture For ASL: Armies of Oblivion from Multiman Publishing Price: £69.99
    RRP: £74.99

    Armies of Oblivion is the long-awaited module adding the Axis Minors order of battle to the Advanced Squad Leader tactical game system.

    Contents:

  • 4 8"x22" geomorphic mapboards 48,49,50,51
  • STARTER KIT STYLE MAPBOARDS!
  • 3 sheets of overlays (2 8"x11"; 1 river)
  • 6 Counter sheets
  • 11 ASL Scenarios 111-121
  • Axis Minor Chapter H pages (H143-H172)
  • Errata pages A51-A62; D21-D26; S27-S34
  • 2 SASL Axis Minor cards

    Armies of Oblivion contains no rules; ownership of the ASL Rulebook is required for play.


    Details for ASL: Armies of Oblivion from Multiman Publishing
  • ASL: Arnhem: The Third Bridge 2nd Edition Price: £13.49
    RRP: £15.99

    ARNHEM —THE THIRD BRIDGE is a detailed ASLComp VARIANT that tells the story of the Battle of Arnhem. This battle was the result of Montgomery’s bold plan to force the Rhine by coup de main using an airborne operation like none seen in the annals of military history. If successful the greatest natural barrier protecting Nazi Germany would be breached—shortening the war dramatically. If it failed, the ‘Red Devils’ of the British 1st Airborne Division would be at the far end of a tenuous supply line, in the midst of enemy territory. Allied planners had failed to take note of two elite Waffen SS divisions resting and refitting following the rucksmarsch, the headlong flight that followed the German collapse in Normandy. This intelligence failure would place John Frost and his men of the 2nd Parachute Battalion in a precarious position in the urban battlefield of Arnhem.

    The new version includes a larger map, including larger hexes compared to the original edition. The scenarios have all errata input, and are fully remastered, including all new art for MMCs and SMCs! You also receive a BONUS ninth scenario, as well as a 16 page special rules + historical notes booklet + campaign game.

    You'll use your existing BEYOND VALOR(tm) and WEST OF ALAMEIN(tm)/FOR KING AND COUNTRY(tm) game pieces on the gorgeous map!



    ASL: Berlin, Fall of the 3rd Reich Picture For ASL: Berlin, Fall of the 3rd Reich from Critical Hit Inc Price: £42.49
    RRP: £47.99

    BERLIN—Fall of the 3rd Reich is a detailed new Historical Module VARIANT product for owners of BEYOND VALOR(tm). Now hold on one nano-second. This compatible thing is getting a new twist. This product comes with all the SMC, MMC, AFV and Gun counters you need to play. Just bring your rulebook, SW and marker counters. We provide a complete set of FULL COLOR VARIANT counters to play the game. Every tank, gun and man you need to play the scenarios is provided.

    The street-level map at 50-yards scale is simply unprecedented. Fight your way across the urban Berlin battlefield literally from house-to-house. The map is the closest thing to an aerial photo-with-hexes ever published—without hexside issues. The map is flat out playable and pretty at the same time. Check it out for yourself using the link below—but be sure to note you just do not get a feel for how LARGE this map is—it consists of two 24" x 36" sheets.

    The NEW DIE CUT COUNTERS provide Red Banner squads, fanatic Hitler Youth, Volkssturm and MORE, using professional new art for each little man. You also receive AFDs like the ISU 152, Soviet Artillery tractors, Konigstigers, and a heck of a lot more—all in new FULL COLOR VARIANT editions. All of this and a lot more is found in Berlin—Fall of the 3rd Reich.


    Details for ASL: Berlin, Fall of the 3rd Reich from Critical Hit Inc

    Currently Out of Stock
    ASL: Beyond Valor Picture For ASL: Beyond Valor from Multiman Publishing Price: £54.99
    RRP: £59.99

    Beyond Valor is the first, and most important, of the Advanced Squad Leader modules. BV contains the German and Russian orders of battle from 1939-1945 as well as three different squad-types of Finnish troops. Additionally, the module contains the necessary markers and fortifications required by the ASL Series.

    The newest, and we anticipate the last (should further reprintings be required the contents are not expected to change), printing of Beyond Valor has 10 ASL Starter Kit-style maps and 24 scenarios which use just those maps and the counters in the module. Paired with the ASL Rulebook, Beyond Valor is quite a lot of ASL in a single box. DYO possibilities are endless, and additional scenarios using only the components in BV can be found on our website in the downloads section.

    BEYOND VALOR contains no rules; ownership of the ASL Rulebook is required for play.



    Players: 1 - 2
    Details for ASL: Beyond Valor from Multiman Publishing

    Currently Out of Stock
    ASL: Busting The Bocage 3rd Edition Price: £8.49
    RRP: £10.99

    Busting the Bocage 3rd Edition updates the venerable ASLComp classic fast-playing NORMANDY map-pack with a new take on the map, the nicest ever PLUS all the scenarios have been tweaked, renamed and freshened up to create a new play experience.

    The pack features 6 scenarios—the most detailed ever on the subject—and a newly re-mastered map, originally created by artist and researcher Phil Nobo following his intense on-site cartography session. This set focuses on the battle after the landing—no difficult LC rules to learn or use.




    Currently Out of Stock
    ASL: Croix de Guerre Picture For ASL: Croix de Guerre from Multiman Publishing Price: £32.99
    RRP: £34.99

    Here, at last, is the long-awaited French addition to the ASL system. Compared to the old Crescendo of Doom gamette, CROIX DE GUERRE offers greatly expanded coverage of the French, in terms of both counter types and historical research. Contained herein is not only the entire ASL order of battle (all personnel, weapon and vehicle counters) for the French in 1939-40, but also that of the subsequent Vichy regime's overseas colonies, plus many extra counters for equipment used by the Free French but never included in YANKS or WEST OF ALAMEIN. Enclosed as well are two new mapboards (#s 40 and 41), one new sheet of building, stream and open-ground overlays, eight revised rulebook pages for Chapters A, B and F, eight new scenarios, and the usual detailed Chapter H historical and Design-Your-Own information (including many facts never before published in the English language). Last but not least you'll find the Chapter N divider, which contains both an updated Sequence of Play (incorporating Chapters E, F, G and O) and a standardized "check list" of pre-game functions for printed and DYO scenarios.

    CROIX DE GUERRE is not a complete game. Ownership of ASL Rules, BEYOND VALOR, YANKS, and WEST OF ALAMEIN is required.


    Details for ASL: Croix de Guerre from Multiman Publishing
    ASL: Escape from Chosin: Toktong Pass 1950 Price: £25.99
    RRP: £29.99

    0230 hours, 29 NOVEMBER 1950, TOKTONG PASS, KOREA: At 0200 hours a voice called out of the pitch darkness and identified itself as an 'American lieutenant'. The voice called out the positions of the Fox company perimeter, and further added, eerily “…the Chinese will give you warm clothes, and good treatment, if you surrender now.” Many Marines fired their 'answers' out of the barrels of their guns, off into the darkness. Within thirty minutes Chinese bugles and horns started blowing, flares went up into the night skt and Marine machine-guns laid down fire lanes in the expected avenues of attack...

    This is KOREA 1950: TOKTONG PASS, the brand new module from Critical Hit for its ASLComp line of VARIANT products by Larry Winslow. The game is meticulously crafted, featuring a detailed map of the terrain fought over by Chinese Communist forces and the US Marines amidst cold, bleak hills. The action is fierce, unrelenting, and will get your blood racing.

    Are you ready for another collection of COLOR die-cut counters, including ChiCom BUGLERS, SUPPLY CANISTERS, US MARINE CORPS soldiers newly drawn in WINTER UNIFORMS...we thought you were. And that's why we're providing another unique module, complete with all the counters you need to play, JUST BRING YOUR OWN Prep, DM, etc. MARKERS FROM BV OR ANY MODULE. Wow!


    Details for ASL: Escape from Chosin: Toktong Pass 1950 from Critical Hit Inc
    ASL: For King and Country Picture For ASL: For King and Country from Multiman Publishing Price: £57.99
    RRP: £64.99

    For King and Country contains the complete (in ASL terms!) Order of Battle for the British along with four mounted mapboards (not available in any other ASL module) and 20 revised and updated scenarios from our favorites which appeared in past magazines or modules that are now unavailable.

    These scenarios have been updated to incorporate existing errata and some have been changed to try and make them better balanced scenarios. You can download the changes that were made when updating FKAC scenarios so that your already owned versions of these scenarios will be up to date!



    Players: 2


    Currently Out of Stock
    ASL: Grossdeutschland At Stonne Price: £15.99
    RRP: £17.99

    GROSSDEUTSCHLAND AT STONNE 1940TM depicts the bitter battle for the crucial village of Stonne, and its dominating heights, during the battle of France, 1940. This is early war tank warfare with waves of B1 bis, H-39 and FCM 36 tanks sweeping into the village of Stonne with orders to force the issue and force the enemy back over the Meuse crossings.

    This all new edition comes with a fully remastered map, including new terrain changes, freshly researched on site. It also includes 16 scenarios and three campaign games, and an 8 page CG + VARIANT RULES booklet. In a retro touch, you also receive the very same 32 free bonus die-cut counters previously provided!

    Contains: 16 scenarios + ONE 8 page campaign and special rules booklet + one historical large hex map + 32 bonus free retro die cut counters (same counters are provided in the original stonne 1940 product).


    Details for ASL: Grossdeutschland At Stonne from Critical Hit Inc

    Currently Out of Stock
    ASL: Gung-Ho Picture For ASL: Gung-Ho from Multiman Publishing Price: £47.99
    RRP: £49.99

    You've fought on the Eastern and Western fronts, in the Mediterranean and North African theaters, on the plains of Manchuria and in the jungles of Burma and New Guinea. You've experienced paradrops, glider-borne landings, Stuka attacks and opposed river crossings. Only one major type of WW2 land combat remains unexplored: the classic amphibious assault. Now, in GUNG HO!, this too is added to the combat repertoire of ASL. And what better way to present assault landings than with the introduction of the U.S. Marines. GUNG HO! offers four types of U.S.M.C. squads, reflecting their evolution through the war years, along with the most comprehensive tactical-level amphibious assault rules ever offered in a wargame. It is all here in the balance of Chapter G: deep and shallow ocean, beaches of variable width and slope, sea walls, piers, beach obstacles, reefs, heavy surf, naval gunfire, and all the important types of landing craft used by the Allies and Japan throughout the war. As if this weren't enough, GUNG HO! also introduces rules and counters for the infamous cave defenses employed by the Japanese, plus new infantry counters for the early U.S. Army in the Phillipines and the entire order of battle of the Chinese Army. Last but not least, two new mapboards, several sheets of overlays and eight scenarios are included.

    GUNG HO! is not a complete game. Ownership of ASL Rules, BEYOND VALOR, YANKS, WEST OF ALAMEIN and CODE OF BUSHIDO is required.


    Details for ASL: Gung-Ho from Multiman Publishing
    ASL: Hero Pax 2 Price: £8.99
    RRP: £9.99

    Eight brand new fast play tournament style scenarios usable with ASL.



    ASL: Hero Pax 3: PTO Made Easy Picture For ASL: Hero Pax 3: PTO Made Easy from Critical Hit Inc Price: £7.99
    RRP: £8.99

    Hero PAX 3: PTO Made Easy, the new pack that brings owners of Code of Bushido to the dense, dark jungles of New Guinea and beyond with nary a cave or LC to ruffle their gaming feathers. And in keeping with the HERO PAX philosophy, each scenario is a fast-playing, tournament style action and features a Hero in every OB. Ooh wah! That's the way you like it! USMC 1-4-9's dashing into the action and saving the day.




    Currently Out of Stock
    ASL: Hero Pax 4: Mediterranean Theater of Operations Picture For ASL: Hero Pax 4: Mediterranean Theater of Operations from Critical Hit Inc Price: £6.49
    RRP: £7.99

    Hero PAX 4 follows in the footsteps of its successful and longstanding HEROIC brethren with even MORE value! This time around the pack includes the usual EIGHT tournament style scenarios PLUS two more FREE, PLUS a THANKS FOR THE SUPER LOYALTY BONUS additional scenario for a total of ELEVEN, the most yet in a HERO PAX set.

    This is an ASLComp variant for die hard ASLers. Color cover. Ships in Ziploc® style bag. The theme is Mediterranean Theater of Operations and these scenarios retain that special HERO PAX flavor -- just the right size, low piece density, few SSRs, PLAYABLE!



    ASL: Hollow Legions Picture For ASL: Hollow Legions from Multiman Publishing Price: £28.49
    RRP: £29.99

    This is HOLLOW LEGIONS - the long-awaited Italian ASL module. Here is the complete order of battle for a new nationality - one never before offered in the long history of the SL/ASL systems. The Italian soldier of the Second World War has been much maligned - but is this view totally justified? How much was his performance affected by the quality of his weapons and the abilities of his small-unit leaders? Playing HOLLOW LEGIONS, which incorporates the results of extensive research on this lesser-known army and its equipment, will allow you to form your own opinion by giving you the opportunity to command every major vehicle, gun and troop type employed by the Italians in North and East Africa, Russian, Sicily, the Balkans and Italy during World War II. The two mapboards (#s 30 and 31) contained herein depict open desert; added to those in WEST OF ALAMEIN, they allow you to re-create North African battles of even greater expanse than was possible with just the British module. But HOLLOW LEGIONS is certainly not limited to the desert; indeed, of the eight scenarios in this module, five are set in Europe. Also included are the ASL Chapter H (Design Your Own) Italian vehicle and weapon listings, point values, historical notes and DYO charts - plus the ASL Chapter N (Armory) pages for the countersheets in HOLLOW LEGIONS, those for the Allied and Axis Minor infantry and support weapons, and those for British ordnance and transport.

    HOLLOW LEGIONS is not a complete game. Ownership of ASL Rules, BEYOND VALOR, YANKS and WEST OF ALAMEIN is required - as are boards 4, 7 and 12 for three scenarios.


    Details for ASL: Hollow Legions from Multiman Publishing

    Currently Out of Stock
    ASL: Into the Rubble Picture For ASL: Into the Rubble from Bounding Fire Productions Price: £25.99
    RRP: £29.99

    Into The Rubble (ITR) offers players the opportunity to do cardboard battle in cities and railroad yards. The scenarios range from 1938 to 1945 with a variety of forces including American, Chinese, German/SS, Hungarian, Japanese, Nationalist Spanish, Republican Spanish, Romanian and Russian.

    The Battlepack includes the following:

  • 8 Action-Packed Scenarios.
  • Two 8"x22" Geomorphic mapboards, printed on heavy card stock, depicting city and railroad yard terrain (BFP A, BFP B).
  • One 8"x12" geomorphic Rubbled City overlay (RC-1), 1 large Factory overlay and 1 sheet of Debris overlays.
  • Rules pages describing new terrain, including Railroad Factories.

    The Rubbled City overlay (RC-1) fits on other official ASL (MMP) city boards: 1, 20, 21, 22, 45, 49, and 51.

    Ownership of the following Multiman Publishing products are required to play all 8 of the included scenarios: Beyond Valor©, Yanks©, Doomed Battalions©, Armies of Oblivion©, Red Barricades©. Ownership of the following Heat of Battle products are required to play 1 of the included scenarios: Recon By Fire 4©.



  • ASL: Operation Guadalcanal Historical Study Picture For ASL: Operation Guadalcanal Historical Study from Multiman Publishing Price: £34.99
    RRP: £37.99

    OPERATION: WATCHTOWER is not a complete game. Ownership of the ASL rulebook, all core modules, Action Pack #2, and boards 5,15, 43, and 52 are required for play.

    Operation: Watchtower is the first of the Historical Studies, which is appropriate since Guadalcanal was the first American offensive in the Pacific. Hopefully, once a player has played through the sixteen scenarios within, they'll better understand the campaign and its outcome.


    Details for ASL: Operation Guadalcanal Historical Study from Multiman Publishing

    Currently Out of Stock
    ASL: Operation Veritable Historical Study (OVHS) Picture For ASL: Operation Veritable Historical Study (OVHS) from Multiman Publishing Price: £31.49
    RRP: £34.99

    This ASL historical study covers Operation Veritable, the Commonwealth offensive along the German-Dutch border in February 1945 to drive the Germans back across the Rhine. The Reichswald, flooded towns, and plowed fields. Can your British and Canadian troops overcome all these obstacles while dealing with 88s and Panthers?



    Players: 1 - 2


    Currently Out of Stock
    ASL: Out of the Attic Picture For ASL: Out of the Attic from Multiman Publishing Price: £10.99
    RRP: £10.99

    Out Of The Attic is 48 pages of old-time ASL goodness. It contains 16 scenarios, an excellent replay of Sicilian Midnight (also included in the magazine), and several other fine (and difficult to find) articles on ASL gameplay.




    Currently Out of Stock
    ASL: Paratrooper Picture For ASL: Paratrooper from Multiman Publishing Price: £22.99
    RRP: £24.99

    The Normandy Airborne Invasion, June 6th-8th, 1944

    Paratrooper contains no rules; ownership of ASL and boards 1 & 3 of Squad Leader are required.

    Paratrooper has been specially designed as an Introductory Module to provide an inexpensive medium to sample the rich delights of the ASL game system without requiring the purchase of the full Russian/German OB found only in the first ASL module: Beyond Valor. Furthermore, the countermix in Paratrooper serves as a supplement to the Beyond Valor components, rather than an unneeded duplication of those counters should the player decide to expand his ASL collection.

    Paratrooper was originally intended to act as bridge between Squad Leader and ASL, and used the boards from Squad Leader.Two of those boards are now in included in Paratrooper, allowing one to play most of its scenarios with nothing more than the ASL Rulebook. Boards 1 and 3 are needed to play some of the scenarios. Due to the special nature of the fighting that comprised the airborne invasion of Normandy, the scenarios emphasize infantry encounters with little in the way of vehicles, ordnance, OBA or the more detailed rules which constitute the entire spectrum of ASL. This goes hand-in-hand with the introductory nature of Paratrooper.


    Details for ASL: Paratrooper from Multiman Publishing

    Currently Out of Stock
    ASL: Partisan Picture For ASL: Partisan from Multiman Publishing Price: £18.49
    RRP: £19.99

    This is PARTISAN! - the fourth ASL module. The eight scenarios contained herein focus on historical World War II battle situations involving the Resistance forces of various countries vs. the German and Axis Minor troops occupying their lands. PARTISAN! will challenge your abilities in basic infantry combat as you maneuver and fire your squads, leaders and supporting weapons in scenarios whose forces run the gamut from elite Germans to poorly equipped but highly-motivated freedom fighters, to low-grade occupation troops. Experience - as only ASL can let you - the vicious, no-quarter ambushes, surprise raids and set-piece assaults that characterized guerilla warfare in the cities, forests and mountains of Europe. Regardless of your preferences (including solitaire play), if you're an ASL infantry-grognard you're bound to find something pleasing in the wide assortment of PARTISAN! scenarios, which range from the large, high-piece-density type to the small, quick setup kind. One is even "three-dimensional", with most of the action occurring underground, using separate boards for the above and below-ground levels.

    PARTISAN!, along with its eight scenarios, contains one countersheet of Axis Minor infantry and support weapons - and also includes two boards: 10, with new, revised artwork; and 32, which features dense woods, a stream and a small cluster of buildings. Only ASL, BEYOND VALOR, and SQUAD LEADER boards 1-4 are needed to play PARTISAN!.

    PARTISAN! is not a complete game. Ownership of ASL Rules, BEYOND VALOR and SQUAD LEADER boards 1-4 are required.


    Details for ASL: Partisan from Multiman Publishing
    ASL: Pegasus Bridge Picture For ASL: Pegasus Bridge from Multiman Publishing Price: £28.49
    RRP: £29.99

    A few minutes past midnight, June 6th 1944, glider-borne D Company, 2nd Oxfordshire and Buckinghamshire Light Infantry seize a key bridge over the Caen Canal in Normandy. This elite company, along with paratroopers of the 7th Battalion, 6th Airborne Division must hold the bridge until relieved. Throughout the remainer of June 6th, the glidermen and paratroopers repulse eight different German counterattacks from elements of the 21st Panzer Division and the 716th Infantry Division, until finally relieved by the Warwickshires advancing from Sword Beach.

    Pegasus Bridge includes one 4-color 22"x32" map of the bridge and the surrounding towns of Benouville and Le Port, Chapter Q of the ASL rule book (which introduces new terrain types and contains the rules for the Pegasus Bridge Campaign Games), 160 1/2" counters, 64 5/8" counters, Chapter H notes for all the new vehicles introduced, two campaign games, and six scenarios which highlight the key moments of the battle. Also included is Day 7 of the Chapter K Squad Leader Training Manual.

    PEGASUS BRIDGE is not a complete game. Ownership of ASL Rules, BEYOND VALOR, YANKS and WEST OF ALAMEIN is required.


    Details for ASL: Pegasus Bridge from Multiman Publishing
    ASL: Red Christmas - The Moscow CounterOffensive Price: £14.99
    RRP: £15.99

    RED CHRISTMAS—THE CSIR AND THE MOSCOW COUNTER-OFFENSIVE DECEMBER 22-30, 1941 brings the ASLComp enthusiast directly into the path of a combined-arms Red Army assault. Mixed German and Italian forces try and stave off disaster on the Eastern Front in a series of pitched battles depicted in the module’s scenarios.

    HISTORICAL Battlefield MAPS are what CH is all about and RED CHRISTMAS—THE CSIR AND THE MOSCOW COUNTER-OFFENSIVE DECEMBER 22-30, 1941 continues that tradition with two new historical maps depicting the villages of Orlovo Ivanovka and Novo Orlovka, situated directly in the path of Stalin’s Moscow counter-offensive.

    THIS IS NOT A COMPLETE GAME! Ownership of Beyond ValorTM is required to use this product. Ownership of Hollow LegionsTM is NOT required. Variant ‘Berlin Style’ MMC, SMC, SW, and needed Guns are provided for Italian combatants.

    ITALIAN ARMY ON THE EASTERN FRONT: New counters are provided depicting Eastern Front Italian soldiers. Also included is a set of new counters depicting ALPINI MMC and SMC (above left, Alpini Hero) and accurate uniform drawings. You also receive Italian SW for use in the scenarios enclosed in this module.

    ADDITIONAL COUNTERS: In addition to Italian Eastern Front combatants, you receive new 5/8” counters for AFVs and aircraft, some never provided in the system before like the Soviet I-16 fighter-bomber. All counters use the popular ‘Berlin Style’ variant format.


    Details for ASL: Red Christmas - The Moscow CounterOffensive from Critical Hit Inc
    ASL: Roman Glory Picture For ASL: Roman Glory from Critical Hit Inc Price: £8.49
    RRP: £9.99

    ROMAN GLORY was created specifically to fill the worldwide demand for an ASLComp Historical Module depicted Italian forces on the Eastern Front.

    Created by Italian Andrea Garello the set consists of four highly replayable scenarios, special rules sheet, and historical map of Nikitovka.

    ROMAN GLORY is NOT a complete game. You will need to own Beyond Valor(TM) and Hollow Legions(TM) to use this product.

    ROMAN GLORY Series—This product is the first of a series of ASLComp. expansions depicting the Italian Army on the Eastern Front of World War II. Designer ANDREA GARELLO is currently completing two new expansions, depicting actions at Novo Orlovka and Orlovo Ivanovka and providing new maps. Check in at www.Criticalhit.com for the latest news on these products and the entire ASLComp line.



    ASL: Spanish Fury - Hell on The Eastern Front Price: £14.99
    RRP: £15.99

    SPANISH FURY—HELL ON THE EASTERN FRONT brings the ASLComp enthusiast to the chaos of the Eastern Front during late 1941 as Axis satellite troops attempt to stave off a resurgent Red Army. HISTORICAL Battlefield MAPS are what CH is all about and SPANISH FURY—HELL ON THE EASTERN FRONT continues that tradition with two new maps, including a long, unique riverside of the Volkhov River, with two villages, Russa and Sitno, to fight for, and contest the terrain between.

    THIS IS NOT A COMPLETE GAME! Ownership of Beyond ValorTM is required to use this product. A set of new MMC counters depicting the 250th ‘Blau’ Division, complete with accurate shoulder patch emblems, are included, along with Sturmboot, Wagon and guns, a total of 192 color die cut counters!

    BERLIN STYLE COUNTERS—All of the variant counters provided utilize BRAND NEW military art created especially for this product. What’s more, they are FULL COLOR and use the popular format debuted in BERLIN—FALL OF THE 3rd REICH, our standard presentation for all new historical modules now and going forward. You told us you LOVE them and we listened!

    Contains: 8 scenarios + TWO maps + VARIANT SPECIAL RULES + 192 die cut color counters (two sets of 96 counters).


    Details for ASL: Spanish Fury - Hell on The Eastern Front from Critical Hit Inc
    ASL: Special Forces Picture For ASL: Special Forces from Heat Of Battle Price: £17.99
    RRP: £18.99

    The first installment in a series, which will focus on Special Forces from a variety of Nations, set in World War 2. Special Forces 1 focuses on the British SAS and LRDG exploits against the Germans and Italians in the North African, Mediterranean and European theaters.

    Included in the Special Forces 1 pack:

  • Six tournament-style scenarios - Each scenario card is professionally printed in a TWO-COLOR format on the preferred card stock of ASL players.
  • Counters representing SAS/LDRG SMC, MMC, Crews and special vehicles allowing you to outfit two LRDG Patrols or an SAS Combat Section.
  • Applicable Chapter A rules and Chapter H vehicle notes.

    Ownership of most of the ASL system are required to play this module. ASL and its modules are registered trade marks of Hasbro's WWII Tactical Warfare system.




    Currently Out of Stock
  • ASL: SS Update Picture For ASL: SS Update from Heat Of Battle Price: £14.99
    RRP: £15.99

    Due to customer feedback and demand, the scenarios from HOB Waffen-SS 1 and Waffen-SS 2 scenario packs have been revised and redesigned in some instances. Now for the first time these classics are offered together.

    Whether you’ve played them before or have never seen them, these updated scenarios offer a unique gaming experience!

    Included in the HoB Update pack:

  • 14 Classic scenarios that have be revised, updated and in some instances redesigned.

    Ownership of most of the ASL system are required to play this module. ASL and its modules are registered trade marks of Hasbro's WWII Tactical Warfare system.



  • ASL: The Last Hurrah Picture For ASL: The Last Hurrah from Multiman Publishing Price: £22.99
    RRP: £24.99

    This is THE LAST HURRAH - the sixth ASL module. The eight scenarios contained herein focus on historical situations involving the early German blitzkriegs of World War II and the many nationalities that fought against the invaders. Paratroopers, armor, air power, audacity and courage were the tools with which Germany planned to overrun the neutral nations of Europe. and in less than two years, in actions as far apart as Norway and Crete, the German military accomplished all they had set out to do. For the most part, the invaded neutrals (Poland, Norway, Belgium, the Netherlands, Yugoslavia and Greece) were defended by hastily-mobilized reservists stiffened by a few elite units. The actions depicted in THE LAST HURRAH will challenge veteran ASL players to match the tenacity, audacity and victories on both sides in eight scenarios, recreating the German march of conquest. Experience - as only ASL can let you - the desperate fighting of these first days of World War II. Whether commanding German armor, Polish cavalry, Greek infantry, Belgian Chasseurs, Norwegian reservists or Luftwaffe paratroopers, if you're an ASL grognard, you're bound to find something pleasing in the wide spectrum of scenarios included in THE LAST HURRAH. There is even a scenario pitting those age-old foes, the Poles and the Russians!

    THE LAST HURRAH contains eight scenarios, one countersheet of Allied Minor infantry and support weapons - and two boards: 11, with revised artwork; and 33, which features open terrain and a large grainfield. ASL, BEYOND VALOR and YANKS (for two scenarios) are needed to play these scenarios.

    THE LAST HURRAH is not a complete game. Ownership of ASL Rules, BEYOND VALOR and YANKS is required.


    Details for ASL: The Last Hurrah from Multiman Publishing
    ASL: Total Axis Pack 1: Eastern Front Firestorm Picture For ASL: Total Axis Pack 1: Eastern Front Firestorm from Critical Hit Inc Price: £19.99
    RRP: £22.99

    MAPS are what CH is all about and TOTAL AXIS PACK I—EASTERN FRONT FIRESTORM provides MORE MAPS THAN ANY ASLComp OR official product EVER. A collection of SIX maps, ranging in size from 24” x 36” to smaller sizes, are provided for use with the entire TOTAL AXIS PACK SERIES of scenarios. What’s more, TOTAL AXIS PACK II is right around the corner and will provide another batch of scenarios for use with the TAP map collection. Geomorphic boards are also used with TAP scenarios.

    THIS IS NOT A COMPLETE GAME! Ownership of Beyond ValorTM and Armies of the OblivionTM are required to use this product. Ownership of CH’s JATKOSOTA: FINLAND AT WAR is also suggested. MADE IN THE USA.


    Details for ASL: Total Axis Pack 1: Eastern Front Firestorm from Critical Hit Inc
    ASL: Valor of The Guards Picture For ASL: Valor of The Guards from Multiman Publishing Price: £39.99
    RRP: £44.99

    This Historical Advanced Squad Leader (ASL) module is many years in the making but in final stages of development. It depicts the stand of Rodmistev's 13th Guards Division in the crucible of Stalingrad! This module will have two Red Barricades-style (HASL 1) maps, NKVD troops, more commissars, and new terrain types for urban combat.

    There will be 15 scenarios in the module. There are four CGs in play test: one short 'mini-CG' using a small map section and lasting four CG dates for a total of seven possible scenarios (due to the option of counterattack scenarios); one short CG using the entire map and lasting five CG dates (seven possible scenarios); one large CG lasting nine CG dates (14 possible scenarios); and a 'monster' CG lasting 14 CG dates (22 possible scenarios). All except the mini use the entire map.



    ASL: Witches Cauldron - The Osterbeek Perimeter Picture For ASL: Witches Cauldron - The Osterbeek Perimeter from Critical Hit Inc Price: £18.99
    RRP: £20.99

    WITCHES CAULDRON—THE OOSTERBEEK PERIMETER is a new variant historical module that allows you to recreate the classic struggle of the Battle of Arnhem on a never-simulated-at-this-scale rendition of the battlefield. And to do it in the ultimate detail, house-by-house, at 50 yards scale. This game does not purport to answer whether Monty’s bold gamble to cross the Rhine and break into the heart of Hitler’s Third Reich could have succeeded. Nor does it have anything to do with whether ‘Market Garden’ aimed one or more bridges ‘too far’. Instead, WITCHES CAULDRON—THE OOSTERBEEK PERIMETER puts the gamer literally inside the hexenkessel, hammered by two Waffen SS panzer divisions day after day. There is no escape nor respite and this game is not suggested for the faint of heart. If you are ready to travel back in time, to recreations of the very places in history where most of the Arnhem Victoria Crosses were earned in pitched combat, while staring down the dark menace of massive King Tigers, Sturmgeschutz, and a smorgasbord of captured AFVs ranging from Dutch armored cars to French flame-throwing tanks—then this game is for you.

    Historical maps are what CH is all about and WITCHES CAULDRON—THE OOSTERBEEK PERIMETER continues that tradition in grand style. The game maps were created on-site by designer Kurt Martin with assistance from CH researchers and Dutchmen Jack Westman and Hans Korting, the team spending over a year mapping every land-form and terrain-form. The resulting 36” x 48” playing area breaks new ground in the tactical-level game genre and is detailed and extensive.

    THIS IS NOT A COMPLETE GAME! Ownership of Beyond Valor(tm) and West of Alamein(tm) OR For King and Country(tm) are required to use this product.


    Details for ASL: Witches Cauldron - The Osterbeek Perimeter from Critical Hit Inc

    Currently Out of Stock
    ASL: Yanks Picture For ASL: Yanks from Multiman Publishing Price: £42.99
    RRP: £44.99

    This is YANKS ... the long-awaited American extension to the ASL game system. An extensive U.S. Army countermix is presented so that you can command every major vehicle, weapon and troop type that saw action in the European Theater. Whether you play the eight historical scenarios or use the Point Values to design endless situations of your own, you'll find countless hours of exciting entertainment in the game system that GENERAL readers have proclaimed to be the best ever by a wide margin in that magazine's game rating survey.

    While you will be able to play some scenarios without learning a single new rule, YANKS also includes Chapter E for insertion into your ASL binder. Composed entirely of optional rules, Chapter E allows the avid player to add Night, Interrogation, Weather, Ski Troops, Boats, Swimming, Air Support, Gliders, Paratroop Landings, Ammo Vehicles, Convoys and Artillery Barrage rules to his ASL repertoire. Four new geomorphic boards (16-19) depicting a variety of rural settings complement the varied assortment of playing surfaces available for this acclaimed game system. Relatively new SQUAD LEADER enthusiasts should note that boards 7 and 12 are necessary to play three of the scenarios included herein.

    YANKS is not a complete game; ownership of ASL & BEYOND VALOR is required.


    Details for ASL: Yanks from Multiman Publishing
    Products : Military Games : ASL



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