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Necromancer

A Family Affair d20 Module Picture For A Family Affair d20 Module from Necromancer Games Price: £11.99
RRP: £13.99

A Maze of Tragedy and Mystery A Family Affair is a d20 adventure for 4-6 PCs of level 8 or higher. While investigating a mysteriously abandoned mansion, the adventurers stumble into a tangled web of kidnapping, theft and murder. From a mansion with a deadly secret to the blood-stained waves of the high seas and an ancient, cursed citadel, the adventurers face a succession of deadlier and deadlier foes, with the rescue of innocents and the recovery of fabulous treasure as their ultimate rewards. A Family Affair includes a fully-developed town setting, numerous unique NPCs and a wide range of challenging opponent.



Players: 4 - 6
Levels: 8 - 10


Currently Out of Stock
Diamond Fortress d20 Module Picture For Diamond Fortress d20 Module from Necromancer Games Price: £6.49
RRP: £7.99

The Diamond Fortress is a vast structure resembling a titanic diamond embedded in the ground, pulsating with evil power and inhabited by horrid crystalline demons intent on destroying the Material Plane and transforming the world into lifeless crystal. Only the player characters can stop the masters of the fortress before they unleash their terrible crystalline army and bring doom to the land.



Players: 4 - 6
Levels: 11 - 13


Currently Out of Stock
Elemental Moon d20 Module Picture For Elemental Moon d20 Module from Necromancer Games Price: £7.49
RRP: £8.99

Fear the Moonless Night

Once each month when the moon vanishes from the sky, dark horrors emerge from underground to resume their endless assault upon the surface world. Too often has the beleaguered town of Rookfast suffered this savage fate; now they must turn to a band of heroes for deliverance, or be destroyed by that which comes with the departing of the moon.

Elemental Moon is the story of two artifacts that must be brought together to ensure the safety of a town in dire need. The adventurers must first survive the catastrophe of a raging forest fire, only to find themselves fighting for their lives in a city that’s been buried beneath the waves for a thousand years. Whether burned by fire or drowned by water, the heroes must find the mettle to recover a pair of sacred elements, and in so doing bring salvation to a town before the next disappearance of the moon.

Elemental Moon contains a full-length adventure that can be customized for any fantasy campaign, with dozens of new magic items, deities, and monsters – don’t miss it!



Players: 4 - 6
Levels: 12 - 14

Maze of Zayene 1: Prisoners Of The Maze d20 Module Picture For Maze of Zayene 1: Prisoners Of The Maze d20 Module from Necromancer Games Price: £4.99
RRP: £6.99

Death to King Ovar the tyrant! Life to law and order! Four characters are charged with a mission so insane, so daring, that terming it an assassination does not do it justice. Are the four volunteers who would lay low King Ovar killers or heroes? If murderers, how are they better than the madman theyre assigned to kill? And even if they are mere assassins, are they determined enough to overcome the Maze of Zayene?

Prisoners of the Maze is the first part of the Maze of Zayene adventure series by Robert J. Kuntz, an award-winning author and co-creator of the worlds most popular roleplaying game! A fantasy adventure for 4 to 6 characters of 8th to 12th level.



Players: 4 - 6
Levels: 9 - 12


Currently Out of Stock
Maze Of Zayene 2: Dimensions of Flight Picture For Maze Of Zayene 2: Dimensions of Flight from Necromancer Games Price: £4.99
RRP: £6.99

A Search for Four Keys

Having escaped from the maze,our heroes now flee for their lives up mountainous peaks not of this world,to a land of blue ice and deadly elemental forces,through ancient deserts where the winds whisper of death,and to the not-so-Happy Hunting Grounds where their ultimate challenge awaits!

Hang on for the Ride

The Maze of Zayene™ part 2,Dimensions of Flight, is the second in a four-part series by award-winning game designer Robert J.Kuntz.It describes Zayene 's dimensional realms and many new magics and monsters that await to defeat unwary adventurers.Four highly detailed magical and elemental realms are included,as is a king 's ransom in new monsters and magic! A fantasy adventure for 4 to 6 characters of 8th to 12th level.



Players: 4 - 6
Levels: 9 - 12

Shades of Gray d20 Module Picture For Shades of Gray d20 Module from Necromancer Games Price: £10.99
RRP: £12.99

A fiendish plague ravages the land.

A band of heroes must embark on an epic quest to recover the pieces of a lost artifact – in hopes of ending the plague before it is too late. Standing against them are the architects of the plague and their myriad agents. Can the heroes succeed . . .?

This 176-page tome contains 11 adventures forming a campaign to take characters from 1st to 10th-12th level. Adventurers must solve mysteries, survive intrigues, travel to exotic locales, brave dangerous dungeons, defeat menacing villains, and overcome deadly obstacles to complete their quest and end the Gray Death.

Even better, each adventure and locale stands alone, and can easily be placed into any setting you choose!



Players: 4 - 6
Levels: 1 - 10

Six Spheres of Zaihhess d20 Module Picture For Six Spheres of Zaihhess d20 Module from Necromancer Games Price: £11.99
RRP: £13.99

The Frontier is a savage area at the border of civilization, inhabited by hardy souls and even hardier animals and magical beasts. Its frozen land is replete with centuries-old ruins, as well as contemporary human settlements. All have their share of perils and mysteries - and all await brave heroes to explore them!

This harsh area is the perfect environment for the revival of secret rites of pure evil. In the shadow of ageless frests and mountains, hidden within ancient tunnels and ruins, a covert sect attempts to free its god from a planar prison. To do so, they must first recover a potent artifact, the Six Spheres of Zaihhess.

The lord of the region needs help, and the heroes have answered the call. Will they be able to uncover the secret plots of the sect? Can they stop the fiendish rites and impede the rebirth of a god? Or will the world be destined to endure never-ending terror?



Players: 4 - 6
Levels: 7 - 10

The Coils of Set d20 Module Picture For The Coils of Set d20 Module from Necromancer Games Price: £8.49
RRP: £9.99

Within this new trilogy of interconnected d20 adventures, the evil serpent lord Set threatens to constrict his poisonous coils around the world to crush all who dare oppose his scaly reign, and only a brave band of heroes can stop him! To succeed, characters must battle the wicked legions of Set, prevent a war, break an alliance between two evil gods, and confront the dark power behind it all...

The Coils of Set takes PCs from 1st to 13th level and beyond.



Players: 4 - 6
Levels: 1 - 13

The Crystal Skull d20 Module Picture For The Crystal Skull d20 Module from Necromancer Games Price: £8.99
RRP: £12.99

A Gruesome Discovery

A scream pierces the early morning air. A crowd gathers at the docks to witness the ghastly sight. The body of a little girl - her throat slit, her body mutilated - has been found tangled in a fisherman's net. There are a few tears and curses, but for the most part simply a resigned and uneasy silence. In any other city this would be tragedy enough to break anyone's heart, but the people of Penmorgh know that this is just the beginning. For almost a century they have borne witness to this tragedy and by Midsummer Night two more girls will be dead. Unless someone can end the horror once and for all.

A Peril in Penmorgh

The Crystal Skull is an epic heroic adventure which whisks the heroes from the streets and sewers of a major city, on a tense and perilous cross-country chase, into the depths of a haunted dwarven city, and to the dizzying heights of a perilous tower crafted by the hand of Orcus himself! Can the heroes find the crystal skull and banish a great threat or will they forever be remembered as the villains who set a great evil lose upon the world?



Players: 4 - 6
Levels: 8 - 12

The Doom of Listonshire d20 Module Picture For The Doom of Listonshire d20 Module from Necromancer Games Price: £12.49
RRP: £14.99

The Duke is Dead. Can You Save the Duchy?

A distant province on the frontier of civilization, Listonshire mourns a beloved leader, cut down by a dark curse that bedevils the region with ill luck, misery, an ambitious baron and all manner of hideous monsters. Its people stay in their homes, and trade has ground almost to a halt. Only a few know the truth: That one of the duke's heirs survives, and can prevent the treacherous baron from taking the throne. Only these few dare speak up and call for help. They only await stalwart heroes to answer them.



Players: 4 - 6
Levels: 5 - 8
Details for The Doom of Listonshire d20 Module from Necromancer Games
The Seige Of Durgan's Folly d20 Module Picture For The Seige Of Durgan's Folly d20 Module from Necromancer Games Price: £3.99
RRP: £5.99

Durgam’s Folly sits at the edge of the kingdom, an embattled outpost against the evil creatures of the wild. You travel with a caravan to that distant fortress, transporting mysterious cargo. But as you approach your destination, something is amiss. A local hamlet is in ruins. Strange creatures patrol the land. Has the famed fortress finally been overthrown?

The Siege of Durgam’s Folly includes maps of the fortress of Durgam’s Folly and the chambers beneath. It details a strange new set of monsters that will plague your campaign for years to come. Can your learn the dark secrets of the remote fortress? And in the end, will your party discover who or what is truly behind the siege of Durgam’s Folly? A fantasy adventure for 4 to 6 characters of 5th to 8th level.



Players: 4 - 6
Levels: 5 - 8


Currently Out of Stock
Tower of Jhedophar d20 Module Picture For Tower of Jhedophar d20 Module from Necromancer Games Price: £4.99
RRP: £5.99

From the creators of Tome of Horrors I, II and III, and the author of Bard's Gate, comes an incredible new adventure!

Once an academy of arcane learning, the tower of Jhedophar is now guarded by a massive labyrinth filled with deadly traps, vicious adversaries and unlikely allies. Will your heroes deal with a dragon, follow the lead of a lich, or strike out on their own to wrest the great Mandrake Staff from Jhedophar’s bony grasp?



Players: 4 - 6
Levels: 12 - 14


Currently Out of Stock
Trouble at Durbenford d20 Module Picture For Trouble at Durbenford d20 Module from Necromancer Games Price: £11.99
RRP: £20.99

In the shadows of a great mountain range, on the shores of the cold waters of Rynas's Tears lies the frontier city Durbenford, a community whose economy rests on its thriving lumber industry. However, something is in wrong in this idyllic community, something dark and sinister, and it is up to the heroes to find the underlying cause.

Trouble at Durbenford is a mega adventure taking characters from 8th to 14th level. This adventure features several multilevel dungeons, three fully detailed communities, a rich and vibrant landscape that hides the secrets endangering Durbenford, the people and ultimately all of the lands. Intrigues, drugs, nefarious villains and a nursed hatred held since the earliest days of history all combine to form an adventure promising months of exciting play.



Players: 4 - 6
Levels: 8 - 14

Vindication d20 Module Picture For Vindication d20 Module from Necromancer Games Price: £9.99
RRP: £14.99

Break the Personal Curse That Never Ends

An avatar of lawful evilness has cursed your group, first with a hideously cursed item and then with the second and most insidious torment: omniscience about you and your activities. This avatar slowly and surely rips your lives asunder. Can your group find out the true identity of your persecutor? Can you locate, reach and destroy this malefactor? Or will your group merely dance as puppets to its whim, with your funds and skills funneled to its malevolent purposes, until your eventual uselessness results in death?

To Loathe And Fear With All Your Heart

Vindication! offers a unique adventure that includes opening vignettes, a wilderness for exploration, a detailed city and a multi-level dungeon setting. The main antagonist elicits a personal grudge from the group and does not care what their classes or alignments are. The module may be started at just about any time in the character's lives, although the dungeon should be only explored when the characters reach 10th-level. Some groups might actually join the avatar's operations. Ample tactical and strategic help for the DM is provided to ensure the ensuing battles are those that the characters never forget... if they live.



Players: 4 - 6


Currently Out of Stock
Products : RPG : D20 Modules : Necromancer



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