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Wizards

Cormyr: The Tearing of the Weave Picture For Cormyr: The Tearing of the Weave from Wizards of the Coast Price: £14.99
RRP: £16.99

Cormyr: The Tearing of the Weave is the first-ever Forgotten Realms hardcover super-adventure! Designed to take characters from 4th to 8th level, the adventure pits the heroes against the evil agents of Shar and Cyric as they plot to corrupt the worship of Mystra, goddess of magic. The adventure begins in Cormyr, but the characters must also travel to the Plane of Shadow to thwart the villains’ machinations.

This adventure can be run as a stand-alone adventure or as part one of an epic three-part series of hardcover adventures set in the Forgotten Realms campaign setting.



Players: 4 - 6
Levels: 4 - 8

D and D 4th Edition Module FR1: Scepter Tower of Spellgard Picture For D and D 4th Edition Module FR1: Scepter Tower of Spellgard from Wizards of the Coast Price: £12.49
RRP: £14.99

A mysterious presence has taken up residence in one of the towers of Spellgard, and now its dark minions plague the Gray Vale!

Scepter Tower of Spellgard is the first full-length Forgotten Realms adventure published for 4th Edition D&D. When paired with the adventure that appears in the Forgotten Realms Campaign Guide, this adventure provides the Dungeon Master with all he needs to get his campaign started. This stand-alone adventure is designed to take characters from 2nd level to 5th level.



Players: 4 - 6
Level: 2

D and D 4th Edition Module H1: Keep on The Shadowfell Picture For D and D 4th Edition Module H1: Keep on The Shadowfell from Wizards of the Coast Price: £13.49
RRP: £16.99

The town of Winterhaven stands watch over a ruined keep that was once a bastion of good in the realm. This keep overlooks the Shadow Rift, a dark scar in the world that was once a gateway to the Shadowfell but has been dormant for many years. Now, an evil cleric of Orcus, Demon Lord of the Undead, seeks to re-open the gate, and the only thing standing in his way is a small yet determined band of heroes.

Keep on the Shadowfell is an exciting Dungeons & Dragons adventure designed for characters of levels 1–3. It includes three double-sided poster maps suitable for use with D&D Miniatures.



Players: 4 - 6
Levels: 1 - 3

D and D 4th Edition Module H2: Thunderspire Labyrinth Picture For D and D 4th Edition Module H2: Thunderspire Labyrinth from Wizards of the Coast Price: £13.49
RRP: £16.99

Beneath Thunderspire Mountain lies a sprawling network of mazes, tombs, and caverns collectively known as the Labyrinth. In recent years, this vast labyrinth has become a living dungeon where trade between the surface and subterranean worlds is possible. However, beyond the well-lit halls where prospectors, merchants, and traders convene lies a darker world where adventurers battle monsters and fiendish beings perform secret rituals for their dark masters....

H2 Thunderspire Labyrinth is a D&D adventure designed for heroic-tier characters of levels 4–6. It can be played as a standalone adventure or as the second part of a three-part series. This product includes an adventure booklet for the Dungeon Master, a campaign guide with player handouts, and a full-color poster map, all contained in a handy folder.

H2 Thunderspire Labyrinth is the second adventure in a three-part series that began with H1 Keep on the Shadowfell and concludes with H3 Pyramid of Shadows. It can also be played as a stand-alone adventure.



Players: 4 - 6
Levels: 4 - 6

D and D 4th Edition Module H3: Pyramid of Shadows Picture For D and D 4th Edition Module H3: Pyramid of Shadows from Wizards of the Coast Price: £13.49
RRP: £16.99

The ancient trees of the Shadowsong Forest have borne witness to the passing of epochs, and hidden beneath their dark canopies are the remains of empires long departed. Few souls brave enough to explore the primeval forest ever return, for countless horrors haunt the crumbled ruins. When a band of evil criminals seeks refuge within the darkest reaches of the forest, brave adventurers are needed to root them out. The trail leads to the heart of the woods, wherein looms the greatest secret of all — the Pyramid of Shadows.

H3 Pyramid of Shadows is a D&D adventure designed for heroic tier characters of levels 7–10. It can be played as a stand-alone adventure or as the final part of a three-part series. This product includes an adventure booklet for the Dungeon Master, a campaign guide with player handouts, and a full-color poster map, all contained in a handy folder.

H3 Pyramid of Shadows is the third adventure in a three-part series that began with H1 Keep on the Shadowfell and H2 Thunderspire Labyrinth. It can also be played as a stand-alone adventure.



Players: 4 - 6
Levels: 7 - 10

D and D 4th Edition Module P1: King of the Trollhaunt Warrens Picture For D and D 4th Edition Module P1: King of the Trollhaunt Warrens from Wizards of the Coast Price: £13.49
RRP: £16.99

King of the Trollhaunt Warrens is the first-ever paragon-level adventure for 4th Edition Dungeons & Dragons. Designed to take characters from 11th to 14th level, this adventure pits the heroes against a variety of horrible monsters and fiendish foes as they seek to thwart the evil machinations of the denizens of the Trollhaunt Warrens.

This adventure can be run as a stand-alone adventure or as Part One of a three-part series of adventures that spans 10 levels of gameplay.



Players: 4 - 6
Levels: 11 - 14

DD1: Barrow of the Forgotten King Picture For DD1: Barrow of the Forgotten King from Wizards of the Coast Price: £10.49
RRP: £11.99

The mighty statue of a forgotten king stands atop a lonely hill overlooking the town of Kingsholm. No one remembers the ancient sovereign or his dynasty, but locals shun the graveyard on the hillside near the statue. Sinister shapes lurk among the tombstones, and evil stirs in the catacombs below.

Barrow of the Forgotten King is a D&D adventure designed for 2nd-level characters. The first adventure in a three-part series, it can also be run as a stand-alone adventure. It features a new and exciting combat encounter format designed to make the Dungeon Master’s job easier.



Players: 4 - 6
Level: 2

DD2: The Sinister Spire Picture For DD2: The Sinister Spire from Wizards of the Coast Price: £10.49
RRP: £11.99

The second adventure in a three-part series of core Dungeons & Dragons adventures.

DD2 The Sinister Spire is the second adventure of a three-part series, but it can also be played as a stand-alone adventure. In the first adventure, DD1 Barrow of the Forgotten King, the heroes stumbled upon an evil plot involving the theft of ancient bones from a king’s tomb. In The Sinister Spire, the heroes chase the tomb-robbers into the Underdark and stumble upon a desolated subterranean city with a dark secret.

This 64-page adventure is designed for 4th-level characters and uses a combat encounter format designed to make the DM’s job easier.



Players: 4 - 6
Level: 4

DD3: Fortress of the Yuan-ti Picture For DD3: Fortress of the Yuan-ti from Wizards of the Coast Price: £9.99
RRP: £11.99

Evil yuan-ti conspire to destroy a kingdom using dark rituals and the bones of a long-dead king. To win the day, heroes must storm the yuan-ti fortress and wrest the bones from the cultists' clutches before they complete their rituals and unleash a far greater menace upon the world. DD3 Fortress of the Yuan-ti is a Dungeons & Dragons adventure designed for 6th level characters. The third adventure in a three-part series, it can also be played as a standalone adventure.



Players: 4 - 6
Level: 6

Deep Horizon Picture For Deep Horizon from Wizards of the Coast Price: £4.99
RRP: £6.99

Deep Horizon, which follows in the tradition of The Sunless Citadel, is the sixth of eight adventures designed to take characters from beginner to advanced levels of play. Deep Horizon is for intermediate characters. Deep Horizon, is an underground adveture for 13th level characters, who don't fear the dark... yet!



Players: 4 - 6
Levels: 13 - 15

Eberron: Eyes of the Lich Queen Picture For Eberron: Eyes of the Lich Queen from Wizards of the Coast Price: £12.99
RRP: £14.99

This super-adventure is for levels 5-10, involves dragons, the Blood of Vol, and a curse tied to the Draconic Prophecy.

Heroes searching for a mysterious artifact called the Dragon’s Eye fall victim to an ancient curse tied to the Draconic Prophecy. They must unravel the truth about the curse while fending off agents of Lady Vol and the dragons of Argonnessen, who want to destroy them and claim the Dragon’s Eye for themselves.

Eyes of the Lich Queen is an Eberron super-adventure for 5th-level characters and is designed to take them to 10th level. The adventure uses a new combat encounter format designed to make the Dungeon Master’s job easier and to speed up play.



Players: 4 - 6
Levels: 5 - 10

Eberron: Grasp of The Emerald Claw Picture For Eberron: Grasp of The Emerald Claw from Wizards of the Coast Price: £6.49
RRP: £6.99

This full-length adventure for the newest D&D campaign setting showcases many of the most unique traits of the Eberron setting. It plays out across the Eberron world and is designed to either be a stand-alone adventure or an immediate follow-up to the first and second published Eberron adventures, Shadows of the Last War and Whispers of the Vampire’s Blade.



Expedition to Castle Ravenloft Picture For Expedition to Castle Ravenloft from Wizards of the Coast Price: £17.99
RRP: £20.99

The master of Ravenloft is having guests for dinner... and you are invited.

A dark shape emerges from the shadow of Castle Ravenloft. A flash of lightning reveals the sneering countenance of Count Strahd von Zarovich. His eyes burn with eternal hunger and contempt for life. From a narrow balcony, he peers out into the drizzling twilight at the few sad lights of the village below and mutters a single name: “Ireena . . .”

Expedition to Castle Ravenloft is a DUNGEONS & DRAGONS deluxe adventure that updates the original 1st Edition Ravenloft module, retaining the Gothic flavor and familiar elements while expanding and reimagining some of the locations to create a deeper, richer adventure experience.

This campaign arc adventure is designed for characters of levels 6–10 and features a new, easy-to-use combat encounter format. This book also presents new magic items, feats, and prestige classes for player characters.



Players: 4 - 6
Levels: 6 - 10

Expedition to the Demonweb Pits Picture For Expedition to the Demonweb Pits from Wizards of the Coast Price: £17.49
RRP: £20.99

A D&D super-adventure that can be played as a mini-campaign or a series of small side adventures.

Expedition to the Demonweb Pits is a D&D super-adventure for characters of levels 9–12. It is usable as a mini-campaign on its own, as a story arc in a Dungeon Master’s regular campaign, or as a series of small side adventures with a big payoff. The structure is very flexible and eminently customizable. The adventure uses a new combat encounter format designed to make the DM’s job easier and to speed up play.

Heroes who become entangled in the adventure’s plot soon find themselves squaring off against the agents of Lolth and Graz’zt across several planes, including the Abyss.



Players: 4 - 6
Levels: 9 - 12

Forgotten Realms: Anauroch: The Empire of Shade Picture For Forgotten Realms: Anauroch: The Empire of Shade from Wizards of the Coast Price: £13.99
RRP: £16.99

FR3 Anauroch is the final part of a three-part series of 160-page hardcover super-adventures set in the Forgotten Realms campaign setting. It can also be easily played as a stand-alone high-level adventure. In addition to encounters, this book contains detailed source material on the land of Anauroch, home of ancient Netherese ruins and the Empire of Shade.



Players: 4 - 6

Forgotten Realms: Expedition to Undermountain Picture For Forgotten Realms: Expedition to Undermountain from Wizards of the Coast Price: £17.99
RRP: £20.99

Expedition to Undermountain is a 224-page super-adventure that revisits the greatest dungeon in the Forgotten Realms campaign setting. Located beneath the city of Waterdeep, Undermountain has lured countless heroes to their doom. Like other adventures in the “Expedition” series, this product takes a classic D&D location, updates it for D&D v.3.5, and features many new surprises. It also includes source material for the players and a new combat encounter format designed to make the Dungeon Master’s job easier, as well as information to help Dungeon Masters adapt the adventure to serve their home campaigns.



Forgotten Realms: The Twilight Tomb Picture For Forgotten Realms: The Twilight Tomb from Wizards of the Coast Price: £5.99
RRP: £6.99

Stand Against the Coming Night!

Shadows in the forest deepen as an oracle among the Yuirwood’s half-elf inhabitants foretells the reemergence of the Duskwalker, an ancient and corrupt star elf wizard. Missing travelers and lost goods all point to a circle of standing stones within the forest. Perhaps, like its counterparts elsewhere in the Yuirwood, this stone henge allows for travel to another place—but where? And what growing darkness awaits those bold enough to find out?

The Twilight Tomb is a stand-alone DUNGEONS & DRAGONS adventure designed to take four 3rd-level characters from the sun-dappled paths of the Yuirwood into a realm created by a bygone betrayal. Although the adventure is set in the Aglarond region of Faerûn, it can easily be placed in any D&D campaign.



Players: 4
Level: 3

Red Hand of Doom Picture For Red Hand of Doom from Wizards of the Coast Price: £13.49
RRP: £14.99

An exciting super-adventure that pits heroes against an army bent on domination.

Rampaging hobgoblins and their allies threaten to destroy the realm and all who stand before them. Characters who dare confront the horde soon discover that these particular hobgoblins worship Tiamat, the evil queen of dragons, and eventually come face-to-face with her draconic minions.

This 128-page adventure features a new format easily used by Dungeon Masters. The Red Hand of Doom includes encounters designed for use with the D&D miniatures game.



Scourge of The Howling Horde Picture For Scourge of The Howling Horde from Wizards of the Coast Price: £8.75
RRP: £9.99

Goblins set upon the quiet town of Barrow’s Edge, and the community cries out for heroes to save them. What has turned the secretive and reclusive goblins into bloodthirsty raiders? Who is the mysterious new leader of the tribe? The truth lies deep within the Howling Caves....

Scourge of the Howling Horde is a stand-alone adventure designed for a group of 1st-level characters. Perfect for new players or seasoned players, it features an easy-to-use encounter format and includes useful DM advice for beginning and experienced Dungeon Masters.



Sons of Gruumsh Picture For Sons of Gruumsh from Wizards of the Coast Price: £6.25
RRP: £6.99

This adventure showcases the classic high fantasy for which the Forgotten Realms setting is known. Sons of Gruumsh features an epic quest to prevent war between the orcs of Thar and the cities of the Moonsea. Though set in the Forgotten Realms, Dungeon Masters can place this adventure anywhere in the Realms, or easily adapt it for their own D&D campaigns. This adventure features encounters written to facilitate the use of D&D Miniatures and is designed for 4th-level characters.



Players: 4 - 6
Level: 4

The Shattered Gates of Slaughtergarde Picture For The Shattered Gates of Slaughtergarde from Wizards of the Coast Price: £12.99
RRP: £14.99

Explore a Shattered Dungeon with a Dark Secret

Centuries ago, forces of good and evil collided in a titanic battle at the mountain fortress of Slaughtergarde. Armies of men, angels, elves, and dwarves fought and defeated a rampaging demon horde, banished its demon prince, and tore Slaughtergarde apart, hurling it back into the Abyss. However, the destruction of Slaughtergarde was incomplete. Parts of the fortress were embedded underneath the Valley of Obelisks, buried for all time. Now, malign forces have found Slaughtergarde’s dark chambers, and they toil ceaselessly to restore the magic gates that will reconnect Slaughtergarde to the Abyss. If they aren’t stopped, a new demon horde may emerge from the shattered fortress to rampage across the world.

The Shattered Gates of Slaughtergarde is the launchpad for a new D&D campaign. Inside is enough activity to take 1st-level D&D characters to 7th level, as well as plenty of raw materials you can use for further exploration. It includes a 64-page adventure book, a 64-page campaign book, a 16-page players’ book, an 8-page illustration booklet, and a double-sided battle map designed for use with official D&D Miniatures.



Players: 4 - 6
Levels: 1 - 7


Currently Out of Stock
Voyage of the Golden Dragon Picture For Voyage of the Golden Dragon from Wizards of the Coast Price: £6.49
RRP: £6.99

This low-level stand-alone Eberron adventure revolves around the maiden voyage of the Golden Dragon, an immense elemental skyship created as a symbol of peace by the Five Nations of Khorvaire. On the Golden Dragon itself and at the locations it visits, the player characters must unravel plots of intrigue against the ship and its important passengers. Though it is not necessary to play the previous Eberron adventures before Voyage of the Golden Dragon, sidebars explaining how they can be linked together are included.



Players: 4 - 6

Products : RPG : D20 Modules : Wizards



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