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World of Darkness

World of Darkness Rulebook Picture For World of Darkness Rulebook from White Wolf Publishing Price: £14.99
RRP: £17.99

Where the Shadows Grow Long

We live our days completely ignorant of the true terrors lurking around us. Only rarely do our experiences draw back the veil of shadows and reveal the horror in our midst. These glimpses into the supernatural can cause us to retreat into comforting lies — “There are no such things as monsters” — or stir our morbid curiosity. Only a few, however, can overcome their fear and dare to look deeper.

Abandon Hope All Who Enter

The World of Darkness Rulebook introduces a version of our contemporary world where the supernatural is real. Players join to tell tales of mystery and horror, where theme, mood and plot are more important to a character’s experiences than his weapons or equipment. Inside are rules for character creation, task resolution, combat and any activity your character attempts as he delves into the shadows.



Monte Cook's d20 World of Darkness Picture For Monte Cook's d20 World of Darkness from White Wolf Publishing Price: £28.99
RRP: £34.99

What is the World of Darkness? - It's a place very much like our world, sharing the same history, culture and geography. Superficially, most people in this fictional world live the same lives we do. They eat the same food, wear the same clothes, and waste time watching the same TV shows. And yet, in the World of Darkness, shadows are deeper, nights are darker, fog is thicker. If, in our world, a neighborhood has a rundown house that gives people the creeps, in the World of Darkness, that house emits strange sighs on certain nights of the year, and seems to have a human face when seen from the corner of one's eye. Or so some neighbors say. In our world, there are urban legends. In the World of Darkness, there are urban legends whispered into the ears of autistic children by invisible spiders.




Currently Out of Stock
World of Darkness: Setting, Substance and Secrets Value Pack Picture For World of Darkness: Setting, Substance and Secrets Value Pack from White Wolf Publishing Price: £29.99
RRP: £34.99

A Darker World

Time to turn down the lights. With the World of Darkness: Setting, Substance, and Secrets Collection you’ll have all the materials you need for a sinister ambiance. Storytellers can add new possibilities to their ongoing campaign with a greater depth of NPC interaction. Send your vampires, mages, and wolves to Chicago—the center of the American heartland and the American "Dark-land". Tell your story from behind the comfort of your own helpful screen.

A three sourcebook collection of popular supplements for all World of Darkness Games

  • Antagonists – a host of mysterious foes and foils for your characters to encounter in any World of Darkness chronicle
  • World of Darkness: Chicago – it explains the interaction between the three major character archetypes in a highly detailed setting with characters and three complete stories at your disposal
  • World of Darkness Storyteller’s Screen – all the rules you need at your fingertips

    Usable with any World of Darkness game, including Vampire: The Requiem™, Werewolf: The Forsaken™, and Mage: The Awakening™.



  • World of Darkness: Storyteller Screen Picture For World of Darkness: Storyteller Screen from White Wolf Publishing Price: £8.99
    RRP: £10.99

    This is a sturdy game screen for Storyteller's to use when running World of Darkness games.




    Currently Out of Stock
    World of Darkness: Character Sheet Pad Picture For World of Darkness: Character Sheet Pad from White Wolf Publishing Price: £5.49
    RRP: £6.99

    A pad of character sheets for use with the World of Darkness Rulebook.



    World of Darkness: Dice Picture For World of Darkness: Dice from White Wolf Publishing Price: £4.99
    RRP: £5.99

    Your Lucky Dice

    Take your character’s fate into your own hands with these special dice made especially for use in the World of Darkness games. Will you achieve great feats or suffer at the whim of chance?

    A Play Aid for the World of Darkness™

  • A set of 10 dice colored to match the look of the corebooks, complete with a durable and convenient carrying bag with logo.
  • Target numbers on each die are different colors to make successful rolls stand out — makes the Storytelling System even easier!
  • Sets display attractively in clear plastic blisterpacks.


    Currently Out of Stock
  • World of Darkness: Time of Judgment Picture For World of Darkness: Time of Judgment from White Wolf Publishing Price: £10.99
    RRP: £17.99

    The Final Chapter

    At the end of the world, what will be the fate of its supernatural denizens? Can demons find salvation in the ashes of the realm they created? Can hunters purge the last of the monsters? Can changelings discover enough passion to return to their homeland? Can mummies restore the cosmic balance before it's too late? And can the Kuei-jin avert or accept the coming of the Sixth Age? You decide.

    The End is Here

    Time of Judgment is the final book for the World of Darkness as you know it, and helps you resolve the stories of five different games: Demon, Hunter, Changeling, Mummy and Kindred of the East. This is the mother of all finales, offering you various scenarios and Storytelling ideas for ending or saving your game world. Are we all doomed, or is there hope for a new beginning?



    World of Darkness: Antagonists Picture For World of Darkness: Antagonists from White Wolf Publishing Price: £14.99
    RRP: £17.99

    Deep in the Shadows

    The night is not alone. Even those few who see into the shadows of the World of Darkness are surprised and horrified at what lurks there. Not every corpse that walks is a vampire. Not every mortal who chants in reverence to a greater power is a mage. Some of these beings are creatures born of fear and hunger… and some defy definition altogether.

    Monsters Know Fear

    World of Darkness: Antagonists provides systems and information on beings for use as foes and foils for your Storytelling characters. Zombies, monster-hunters, cultists and stranger things await. Some want only to exist, to feed in their own ways and be left alone. Others exist only to stalk and kill the unsuspecting. Do you stand against them, or do you have something more… devious in mind? Hardcover.



    World of Darkness: Armory Picture For World of Darkness: Armory from White Wolf Publishing Price: £16.99
    RRP: £20.99

    Nothing out there is friendly. Nothing. I mean it. It's the golden rule, my man, the golden rule. "Thou shalt SHOOT the CRAZIES in the HEART BEFORE they come bite the heart out of YOU." It's hard times, man. Hard times. Better be prepared. Hafta be. Now gimme that duct tape and those tinsnips." - Larry Crenshaw, monster-hunter

    This book includes:

  • A broad and detailed listing of every weapon, vehicle or piece of equipment a character might need in the World of Darkness
  • Optional rules and new Merits that reflect combat styles suitable for the weapons contained within
  • A hardware companion to Vampire, Werewolf and Mage chronicles

  • World of Darkness: Asylum Picture For World of Darkness: Asylum from White Wolf Publishing Price: £15.99
    RRP: £18.99

    You people! You people! Listen to me! I know all about this — I know what is going on here. You aren't healers — you're jailors! They're all terrified of us, so they let you treat us any way you like! But I know what goes on in here, what goes on behind those doors, when the secretaries and the orderlies go home! You think we're the monsters, because we don't think like you do? You haven't seen monsters, until you’ve been in HERE. WITH US!— Red Samuel, Bishopsgate inmate

    This book includes:

  • A look at insanity and its use as a Storytelling tool for horror games — including comprehensive rules for gaining and curing derangements, as well as systems for the treatment of madness.
  • A history of institutions and asylums, as well as useful advice for players and Storytellers in using these locations either as backgrounds or as the setting for an entire chronicle.
  • Bishopsgate, a fully detailed insane asylum ready to be place anywhere in your World of Darkness chronicle.

    For use with the World of Darkness Rulebook



  • World of Darkness: Book of Spirits Picture For World of Darkness: Book of Spirits from White Wolf Publishing Price: £12.99
    RRP: £15.99

    A World of Infinite Shadows

    The world has a Shadow, an invisible reflection where archetypes are made solid. Too often, the spirits of the Shadow slip unseen through the cracks in the wall between worlds, manipulating or possessing luckless humans to alien ends. Are you willing to look into the broken mirror and see what awaits?

    A Setting Book for The World of Darkness™

  • A comprehensive look at the spirit reflection of the World of Darkness, designed for mortal and supernatural chronicles alike
  • Extended rules on the interplay between the flesh and the spirit, providing ways to use spirits and the spirit-touched in any chronicle
  • A variety of mortal perspectives, as well as an extensive selection of antagonists that come from the other side
  • New spirits, Ridden, rules and setting lore for Vampire, Werewolf, Mage and more


    Currently Out of Stock
  • World of Darkness: Changing Breeds Picture For World of Darkness: Changing Breeds from White Wolf Publishing Price: £18.99
    RRP: £22.99

    Nature sinks her teeth into the bodies and souls of people who assume animal forms. From weretigers to spider-folk, these shapechangers each bear a feral heart: the birthright of a human being and the soul of a wild beast! How do they live? Where might they go? And what sorts of legacies do they command in a vast World of Darkness?

  • Includes traits and templates for dozens of animal shapechangers.
  • Character creation rules and guidelines for people who assume animal form.

  • World of Darkness: Chicago Picture For World of Darkness: Chicago from White Wolf Publishing Price: £22.99
    RRP: £27.99

    The Windy City Beckons

    Chicago lies at the center of the web that is the American heartland. Tendrils of power, wealth, and reward stretch outward, ensnaring the selfish, greedy, and unwary. Yet, Chicago attracts its predators, too. Creatures that would have the city for their own, spinning their own webs of malice and intrigue. But among the city's towering skyscrapers and wind-swept streets, who is the spider and who is the fly?

    A city setting book for all World of Darkness Games

  • A historical, geographical, and political resource for games set in the Windy City.
  • A huge game book useful for Vampire, Werewolf and Mage as the city setting of the World of Darkness

  • World of Darkness: Dogs of War Picture For World of Darkness: Dogs of War from White Wolf Publishing Price: £14.99
    RRP: £17.99

    War Is Hell

    The service trains you to be strong. It teaches you teamwork, how to rely on others and how to rely on yourself. Which is a damn good thing. You need every edge you can get. You’ll see for yourself when you discover what else is out there in the night… A Chronicle Book for The World of Darkness™. This book includes:

  • An overview of military life and guidelines for military characters in the World of Darkness.
  • Guidelines for unconventional units and those units touched by the supernatural, such as Company Zero.
  • Storytelling advice for stories and chronicles revolving around military conflict and the supernatural.
  • Variant rules, such as increasing lethality of firearms and governing mass combat.

  • World of Darkness: Ghost Stories Picture For World of Darkness: Ghost Stories from White Wolf Publishing Price: £14.99
    RRP: £17.99

    Death Is Not the End

    “I see you. You go about your life like nothing ever happened. You think you’re safe now that it’s done, like a problem that you’ve solved once and for all. You’re wrong. I remember what you did. You might have killed me, but I’m not gone. I stayed behind… and I won’t go until you’ve paid.”

    A New World of Darkness Begins

    Ghost Stories is the first supplement dedicated specifically to mortal characters in the World of Darkness. Glimpse the secrets of the supernatural in five different adventures that lead players and characters into the deepest shadows and unknown places of the brand-new setting. This is your chance to explore the hidden world all over again, using the new Storytelling System.



    World of Darkness: Innocents Picture For World of Darkness: Innocents from White Wolf Publishing Price: £19.99
    RRP: £24.99

    The World of Darkness Through Innocent Eyes

    Monsters don't just lurk in remote forests, nightclubs, slums and the rooftops of the city. They're in your neighborhood, watching you as you walk to school. They're waiting for you in the woods behind your house as you and your friends build your fort. They're under your bed.

    Adults have learned to live in the World of Darkness by ignoring the supernatural, by pretending it isn't there and going about the lives they have made for themselves. You don't have that luxury. You see the world through a child's eyes, and that means you haven't learned to look away.

    Be careful. Innocence is fragile.

    World of Darkness: Innocents includes:

  • Complete rules for the game play in the World of Darkness -- no other rulebook needed
  • A modified Storytelling system for playing children aged 7 to 12, advice for running chronicles with child characters in mind and for appropriately portraying these characters
  • New monsters, spirits, ghosts and advice on integrating the core World of Darkness games with Innocents

    Innocents is a core rulebook for the World of Darkness.



  • World of Darkness: Midnight Roads Picture For World of Darkness: Midnight Roads from White Wolf Publishing Price: £14.99
    RRP: £17.99

    The roads are lovely, dark and deep…

    There are things in the world that no laws account for – things that bestow blessings no man remembers or curses for slights long past. But the things, they do not forget. They wait for the right hand to fall upon them, the right eyes to see their glory, the right heart to recognize their power.

    Midnight Roads includes:

  • A host of story hooks, sample locations and supporting characters suitable for chronicles on the go
  • New systems for car repair, hotwiring and vehicle modifications
  • Contains new Merits related to stunt driving and survival on the road in the World of Darkness

  • World of Darkness: Mysterious Places Picture For World of Darkness: Mysterious Places from White Wolf Publishing Price: £14.99
    RRP: £17.99

    Realms Foul and Forgotten

    Down neglected roads or beyond hidden doors lie places in the World of Darkness that are best left unknown. These mysterious locales, tainted sites and corrupt settings all bear the mark of some unmentionable crime or horrific transgression. Ordinary people go ignorant to the existence of these places, all the better to preserve their mortal, fragile minds. The wary, brave or foolish glimpse the truth and can't turn away, and challenge their very fate by setting foot on unhallowed ground.

    Best Left Alone

    World of Darkness: Mysterious Places presents nine eldritch and bizarre settings for your Storytelling System chronicle. While designed for exploration by mortal characters straight out of the World of Darkness Rulebook, these places can also be discovered by vampires, werewolves or mages. The question isn't who finds them, but whether they can get out again. Hardcover.



    World of Darkness: Reliquary Picture For World of Darkness: Reliquary from White Wolf Publishing Price: £14.99
    RRP: £17.99

    Is the Power worth the price?

    There are things in the world that no laws account for – things that bestow blessings no man remembers or curses for slights long past. But the things, they do not forget. They wait for the right hand to fall upon them, the right eyes to see their glory, the right heart to recognize their power.

    A gameplay expansion book for the World of Darkness™

  • A detailed exploration of the relics — unique magical items usable in any World of Darkness chronicle — and how to incorporate them into your game.
  • Includes ready-to-use relics, from the perplexing to the uber-powerful, ready to be included in any World of Darkness chronicle. Each comes complete with detailed background and storytelling hints.
  • Offers several variations of toolkit for creating customized relics and cursed items that can be used by any World of Darkness character.
  • Details dozens of new Powers for modifying the ready-to-use relics or building your own.
  • Contains new Merits related to researching, creating or using relics in the World of Darkness.

  • World of Darkness: Second Sight Picture For World of Darkness: Second Sight from White Wolf Publishing Price: £13.99
    RRP: £15.99

    Mysterious Powers Made Manifest

    Not every entity with supernatural powers is one of a species of creatures that prowl the night. Solitary psychics, crazed sorcerers and doomsaying cultists all share the World of Darkness. This book explores their unique abilities.

    A character and setting book for all World of Darkness® Games

  • Includes rules for psychic phenomena, non-Atlantean magic, and malefic, world-bending rituals
  • Players can add powers to existing characters or create them from scratch
  • Introduces new character types to use as allies, antagonists, or X factors
  • Usable with any World of Darkness game, including Vampire: The Requiem™, Werewolf: The Forsaken™, and Mage: The Awakening™


    Currently Out of Stock
  • World of Darkness: Shadows of Mexico Picture For World of Darkness: Shadows of Mexico from White Wolf Publishing Price: £16.99
    RRP: £20.99

    Blood, Drugs and Conquest in the New World

    They say the blood sacrifices never stopped. They say pyramids underneath Mexico City house vampire cults. They say werewolves prowl the border with the U.S. They say mage society self-destructed there, and now foreign treasure-hunting wizards are plundering the country’s artifacts. They say a lot of things. Find out the truth for yourself.

    A setting book for all World of Darkness Games

  • A complete guide to Mexico in the World of Darkness, from ancient myths of blood sacrifice to modern legends of UFO visitation
  • Everything a player needs to make uniquely Mexican characters, including clan variations for Vampire, new Merits and distinctive local broods to join
  • Everything a Storyteller needs to set chronicles in or around Mexico, from story seeds and monstrous antagonists to vampire Princes and werewolf packs to battle and defy
  • Use this book to explore our dark vision of Mexico or follow the guidelines inside to bring your own frightening version of the land to life
  • Usable with any World of Darkness game, including Vampire: The Requiem™, Werewolf: The Forsaken™, and Mage: The Awakening™

  • World of Darkness: Tales from The 13th Precinct Picture For World of Darkness: Tales from The 13th Precinct from White Wolf Publishing Price: £13.99
    RRP: £15.99

    "You wanna see something that'll turn your hair white, rookie? I'm going to go down these stairs first. You look ahead of me, over my left shoulder. Whatever you do, do not look back. Do not look back until I tell you to. Also, if you hear something that sounds like singing, don't talk to it. It'll eat you." - Lt. Sid Routman, Senior Homicide Detective

    For every vampire attack, werewolf rampage, sorcerous outburst, or other strange event, some police station is going to get a call about it. Here, then, is how the law deals with the mysterious and supernatural, from investigation through prosecution.

    This book includes:

  • A complete plug-and-play police department for use in any World of Darkness game and story seeds to support it
  • Rules for players to portray charactes on both sides of the law - or outside it entirely
  • A primer on how the American legal system works in addition to functioning as a setting itself


    Currently Out of Stock
  • World of Darkness: Urban Legends Picture For World of Darkness: Urban Legends from White Wolf Publishing Price: £14.99
    RRP: £17.99

    Truths From the Tales

    We’ve all heard the stories. Alligators live in the sewers. Kidney thieves prowl the cities. Chant “Bloody Mary,” and she appears. These are urban legends. In the World of Darkness, they are real; in fact, they are more than real. The truth behind each legend is more terrifying, strange, sinister, or diabolical than we imagine.

    A settings book for The World of Darkness™

    This book includes:

  • Inspiration for a game intended for mortal characters, but a game just as frightening and bizarre for monstrous characters.
  • In the World of Darkness, the truth behind urban legends is even more frightening, sinister, mysterious than you would imagine.... Explore them at your gaming table
  • A great prequel or addition to Vampire, Werewolf and Mage chronicles

  • World of Darkness: Mafia Picture For World of Darkness: Mafia from White Wolf Publishing Price: £7.99
    RRP: £10.99

    This Thing of Ours

    Like the supernatural denizens of the World of Darkness®, the “men of respect” are damned in their own unique way. Beholden to tradition, threatened by ethics and forced by their nature to remain outside the society that sustains him, the modern mobster is every bit as compelling a character as the most monstrous creature of the night.

    La Cosa Nostra

    Gangster stories are a popular genre and fit perfectly within the World of Darkness. This stylized look at Italian organized crime families allows players to portray members of the gangs and also presents many hooks for Storytellers to introduce these elements into an existing chronicle. The first in 2002’s Year of the Damned™ series.



    Products : RPG : World of Darkness



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